[webkit-changes] [WebKit/WebKit] 4ca89d: OffscreenCanvas does not work as TexImageSource in...
Kimmo Kinnunen
noreply at github.com
Thu Mar 23 01:22:14 PDT 2023
Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: 4ca89ddeb5a2a28a9cfdb1e3bdd2891c79930b51
https://github.com/WebKit/WebKit/commit/4ca89ddeb5a2a28a9cfdb1e3bdd2891c79930b51
Author: Kimmo Kinnunen <kkinnunen at apple.com>
Date: 2023-03-23 (Thu, 23 Mar 2023)
Changed paths:
M LayoutTests/TestExpectations
M LayoutTests/platform/ios/TestExpectations
M Source/WebCore/html/canvas/WebGL2RenderingContext.h
M Source/WebCore/html/canvas/WebGL2RenderingContext.idl
M Source/WebCore/html/canvas/WebGLRenderingContext.idl
M Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp
M Source/WebCore/html/canvas/WebGLRenderingContextBase.h
Log Message:
-----------
OffscreenCanvas does not work as TexImageSource in WebGL
https://bugs.webkit.org/show_bug.cgi?id=253886
rdar://106700463
Reviewed by Matt Woodrow.
Add texImageSource overload for OffscreenCanvas. Later on the Context2D,
WebGL and OffscreenCanvas codepaths could be unified and made faster.
* Source/WebCore/html/canvas/WebGL2RenderingContext.h:
* Source/WebCore/html/canvas/WebGL2RenderingContext.idl:
* Source/WebCore/html/canvas/WebGLRenderingContext.idl:
* Source/WebCore/html/canvas/WebGLRenderingContextBase.cpp:
(WebCore::WebGLRenderingContextBase::texImageSource):
(WebCore::WebGLRenderingContextBase::validateOffscreenCanvas):
* Source/WebCore/html/canvas/WebGLRenderingContextBase.h:
* LayoutTests/TestExpectations:
Explicitly add pass on tests that would timeout with OffscreenCanvas
not working correctly.
Canonical link: https://commits.webkit.org/262009@main
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