[webkit-changes] [WebKit/WebKit] 9e2a90: [WebXR] Pass depth texture in frame data
Dan Glastonbury
noreply at github.com
Thu Jul 13 18:00:31 PDT 2023
Branch: refs/heads/main
Home: https://github.com/WebKit/WebKit
Commit: 9e2a90f480f252eeee098ab7bd5648432342d153
https://github.com/WebKit/WebKit/commit/9e2a90f480f252eeee098ab7bd5648432342d153
Author: Dan Glastonbury <djg at apple.com>
Date: 2023-07-13 (Thu, 13 Jul 2023)
Changed paths:
M Source/WebCore/Modules/webxr/WebXROpaqueFramebuffer.cpp
M Source/WebCore/Modules/webxr/WebXROpaqueFramebuffer.h
M Source/WebCore/platform/graphics/cocoa/GraphicsContextGLCocoa.mm
M Source/WebCore/platform/xr/PlatformXR.h
Log Message:
-----------
[WebXR] Pass depth texture in frame data
https://bugs.webkit.org/show_bug.cgi?id=258661
rdar://111501806
Reviewed by Dean Jackson.
Render to compositor provided depth-stencil buffers.
* Source/WebCore/Modules/webxr/WebXROpaqueFramebuffer.cpp:
(WebCore::createAndBindCompositorTexture):
(WebCore::createAndBindCompositorBuffer):
(WebCore::makeEGLImageSource):
(WebCore::WebXROpaqueFramebuffer::create):
(WebCore::WebXROpaqueFramebuffer::~WebXROpaqueFramebuffer):
(WebCore::WebXROpaqueFramebuffer::startFrame):
(WebCore::WebXROpaqueFramebuffer::endFrame):
(WebCore::WebXROpaqueFramebuffer::setupFramebuffer):
(WebCore::WebXROpaqueFramebuffer::allocateColorStorage):
(WebCore::WebXROpaqueFramebuffer::allocateDepthStencilStorage):
(WebCore::WebXROpaqueFramebuffer::bindDepthStencilBuffer):
* Source/WebCore/Modules/webxr/WebXROpaqueFramebuffer.h:
* Source/WebCore/platform/graphics/cocoa/GraphicsContextGLCocoa.mm:
(WebCore::GraphicsContextGLCocoa::createAndBindEGLImage):
* Source/WebCore/platform/xr/PlatformXR.h:
(PlatformXR::Device::FrameData::LayerData::encode const):
(PlatformXR::Device::FrameData::LayerData::decode):
Canonical link: https://commits.webkit.org/266053@main
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