[wpe-webkit] Optimising imx6 performance for HTML5 using Cog + WPE WebKit

Andy Pont andy.pont at sdcsystems.com
Tue Oct 29 02:45:43 PDT 2019

Wouter wrote...

>Problem with 'interface based on HTML5, javascript and CSS', is that it can be done in a thousand ways...
>Some of them will fall back to hardware, and some of them will need calculation so take CPU time.
>Without an insight in a code-abstraction, it's impossible to tell what the issue is.

I’ll see what I can find out from our customer as to how they have 
implemented the animations. The test code I have is all obfuscated but 
as far as I can tell it is all based around the vue.js framework and the 
Vuex state management library.

>https://medium.com/outsystems-experts/how-to-achieve-60-fps-animations-with-css3-db7b98610108 => some hints on how to improve mobile performance
>https://www.sitepoint.com/introduction-to-hardware-acceleration-css-animations/ => some more hints to leverage functions to hardware
>But I also don't reach 60fps on imx6 (yet?)
How many fps have you got on i.MX6? :-)


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