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      <base href="https://bugs.webkit.org/">
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - webgl/2.0.y/deqp/functional/gles3/negativeshaderapi.html fails on Intel+AMD Metal"
   href="https://bugs.webkit.org/show_bug.cgi?id=229946">229946</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>webgl/2.0.y/deqp/functional/gles3/negativeshaderapi.html fails on Intel+AMD Metal
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>WebKit
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>WebKit Local Build
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Unspecified
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Unspecified
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>Normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>P2
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>WebGL
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>webkit-unassigned@lists.webkit.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>kkinnunen@apple.com
          </td>
        </tr>

        <tr>
          <th>CC</th>
          <td>dino@apple.com, kbr@google.com, kkinnunen@apple.com
          </td>
        </tr>

        <tr>
          <th>Blocks</th>
          <td>222812
          </td>
        </tr></table>
      <p>
        <div>
        <pre>This test runs the WebGL Test listed below in an iframe and reports PASS or FAIL.

Test: ../../../../resources/webgl_test_files/deqp/functional/gles3/negativeshaderapi.html?webglVersion=2

[ 1: PASS ] negative_shader_api.create_shader: Passed
[ 2: PASS ] negative_shader_api.attach_shader: Passed
[ 3: PASS ] negative_shader_api.detach_shader: Passed
[ 4: PASS ] negative_shader_api.link_program: Passed
[ 5: PASS ] negative_shader_api.use_program: Passed
[ 6: PASS ] negative_shader_api.bind_sampler: Passed
[ 7: PASS ] negative_shader_api.get_sampler_parameteriv: Passed
[ 8: PASS ] negative_shader_api.get_sampler_parameterfv: Passed
[ 9: PASS ] negative_shader_api.sampler_parameteri: Passed
[ 10: PASS ] negative_shader_api.sampler_parameteriv: Passed
[ 11: PASS ] negative_shader_api.sampler_parameterf: Passed
[ 12: PASS ] negative_shader_api.get_attrib_location: Passed
[ 13: PASS ] negative_shader_api.get_uniform_location: Passed
[ 14: PASS ] negative_shader_api.bind_attrib_location: Passed
[ 15: PASS ] negative_shader_api.uniform_block_binding: Passed
[ 16: PASS ] negative_shader_api.uniformf_incompatible_type: Passed
[ 17: PASS ] negative_shader_api.uniformfv_incompatible_type: Passed
[ 18: PASS ] negative_shader_api.uniformfv_invalid_count: Passed
[ 19: PASS ] negative_shader_api.uniformi_incompatible_type: Passed
[ 20: PASS ] negative_shader_api.uniformiv_incompatible_type: Passed
[ 21: PASS ] negative_shader_api.uniformiv_invalid_count: Passed
[ 22: PASS ] negative_shader_api.uniformui_incompatible_type: Passed
[ 23: PASS ] negative_shader_api.uniformuiv_incompatible_type: Passed
[ 24: PASS ] negative_shader_api.uniformuiv_invalid_count: Passed
[ 25: PASS ] negative_shader_api.uniform_matrixfv_incompatible_type: Passed
[ 26: PASS ] negative_shader_api.uniform_matrixfv_invalid_count: Passed
[ 27: PASS ] negative_shader_api.bind_transform_feedback: Passed
[ 28: PASS ] negative_shader_api.begin_transform_feedback: Passed
[ 29: PASS ] negative_shader_api.pause_transform_feedback: Passed
[ 30: PASS ] negative_shader_api.resume_transform_feedback: Passed
[ 31: PASS ] negative_shader_api.end_transform_feedback: Passed
[ 32: FAIL ] negative_shader_api.get_transform_feedback_varying: Expected either gl.INVALID_OPERATION or gl.INVALID_VALUE, but got gl.NO_ERROR.
[ 33: PASS ] negative_shader_api.transform_feedback_varyings: Passed
[ 34: PASS ] negative_shader_api.transform_feedback_varyings: successfullyParsed is true
[ FAIL ] 1 failures reported</pre>
        </div>
      </p>

        <div id="referenced">
          <hr style="border: 1px dashed #969696">
          <b>Referenced Bugs:</b>
          <ul>
              <li>
                [<a class="bz_bug_link 
          bz_status_ASSIGNED "
   title="ASSIGNED - WebGL2 conformance test failures on Mac/iOS"
   href="https://bugs.webkit.org/show_bug.cgi?id=222812">Bug 222812</a>] WebGL2 conformance test failures on Mac/iOS
              </li>
          </ul>
        </div>
        <br>

      <hr>
      <span>You are receiving this mail because:</span>

      <ul>
          <li>You are the assignee for the bug.</li>
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