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      <base href="https://bugs.webkit.org/">
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - WebGL TextureMapperShaderProgram shaders don't compile in MSVC"
   href="https://bugs.webkit.org/show_bug.cgi?id=180709">180709</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>WebGL TextureMapperShaderProgram shaders don't compile in MSVC
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>WebKit
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Unspecified
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Unspecified
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>Normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>P2
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>WebGL
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>webkit-unassigned@lists.webkit.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>christopher.reid@am.sony.com
          </td>
        </tr>

        <tr>
          <th>CC</th>
          <td>dino@apple.com
          </td>
        </tr></table>
      <p>
        <div>
        <pre>MSVC likes to expand __VA_ARGS__ differently than clang and gcc which is causing shader programs to not compile in TextureMapperShaderProgram.cpp due to "#if USE(OPENGL_ES_2)" being added to the shader programs.</pre>
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