<html>
    <head>
      <base href="https://bugs.webkit.org/">
    </head>
    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Add support for QVGA resolution (320×240) in getUserMedia API on iOS"
   href="https://bugs.webkit.org/show_bug.cgi?id=179362">179362</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Add support for QVGA resolution (320×240) in getUserMedia API on iOS
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>WebKit
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>Safari 11
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>iPhone / iPad
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>iOS 11
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>Normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>P2
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>WebRTC
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>webkit-unassigned@lists.webkit.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>webkit@xylil.com
          </td>
        </tr>

        <tr>
          <th>CC</th>
          <td>youennf@gmail.com
          </td>
        </tr></table>
      <p>
        <div>
        <pre><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Support arbitrary video resolution in getUserMedia API"
   href="show_bug.cgi?id=178109">https://bugs.webkit.org/show_bug.cgi?id=178109</a> deals with adding arbitrary resolutions to getUserMedia.

At <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Add support for QQVGA resolution (160×120) in getUserMedia API"
   href="show_bug.cgi?id=179227">https://bugs.webkit.org/show_bug.cgi?id=179227</a> I make the case for adding QQVGA resolution (160 x 120) support.

I've also noticed that iOS also doesn't currently provide support for QVGA (320 x 240), which, similar to QQVGA, is a must have resolution. Most importantly:

1. It's a standard resolution (see <a href="https://en.wikipedia.org/wiki/Graphics_display_resolution#QVGA_.28320.C3.97240.29">https://en.wikipedia.org/wiki/Graphics_display_resolution#QVGA_.28320.C3.97240.29</a>), which I'm pretty confident would be supported natively by most webcams.

2. Ideal resolution for multiparty videoconferencing solutions.

3. Useful as a fallback resolution for users with slower internet speed (as it's 1/4 the size of VGA).</pre>
        </div>
      </p>


      <hr>
      <span>You are receiving this mail because:</span>

      <ul>
          <li>You are the assignee for the bug.</li>
      </ul>
    </body>
</html>