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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - texImage2D for a half-float texture only accepts null"
href="https://bugs.webkit.org/show_bug.cgi?id=169999">169999</a>
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<th>Summary</th>
<td>texImage2D for a half-float texture only accepts null
</td>
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<th>Product</th>
<td>WebKit
</td>
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<th>Version</th>
<td>Safari 10
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<th>Hardware</th>
<td>iPhone / iPad
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<th>OS</th>
<td>iOS 10
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>Normal
</td>
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<th>Priority</th>
<td>P2
</td>
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<th>Component</th>
<td>WebGL
</td>
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<th>Assignee</th>
<td>webkit-unassigned@lists.webkit.org
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<th>Reporter</th>
<td>pyalot@gmail.com
</td>
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<th>CC</th>
<td>dino@apple.com
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<p>
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<pre>Calling texImage2D for a half-float texture only accepts null on iOS. The WebGL specification states that acceptable values are null,
- The specification states that texImage2D for half-float has to accept null, Uint16Array, <image>, <video> and <canvas>: <a href="https://www.khronos.org/registry/webgl/extensions/OES_texture_half_float/">https://www.khronos.org/registry/webgl/extensions/OES_texture_half_float/</a>
- The conformance test for WebGL tests for the upload behavior fails on iOS: <a href="https://www.khronos.org/registry/webgl/sdk/tests/conformance/extensions/oes-texture-half-float.html">https://www.khronos.org/registry/webgl/sdk/tests/conformance/extensions/oes-texture-half-float.html</a></pre>
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