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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - [WebRTC][WK2][iOS] Support com.apple.coremedia.compressionsession for more WebRTC Cases"
href="https://bugs.webkit.org/show_bug.cgi?id=169480">169480</a>
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<th>Summary</th>
<td>[WebRTC][WK2][iOS] Support com.apple.coremedia.compressionsession for more WebRTC Cases
</td>
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<th>Classification</th>
<td>Unclassified
</td>
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<th>Product</th>
<td>WebKit
</td>
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<th>Version</th>
<td>WebKit Nightly Build
</td>
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<th>Hardware</th>
<td>All
</td>
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<th>OS</th>
<td>All
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>Normal
</td>
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<th>Priority</th>
<td>P2
</td>
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<th>Component</th>
<td>WebKit2
</td>
</tr>
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<th>Assignee</th>
<td>webkit-unassigned@lists.webkit.org
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<th>Reporter</th>
<td>bfulgham@webkit.org
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<pre>In <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [WK2][iOS] Extend WebProcess sandbox to support audio and video compression/decompression"
href="show_bug.cgi?id=169431">Bug 169431</a> I adjusted the iOS WebProcess sandbox to permit various video and audio features needed for WebRTC.
Youenn has shown another possible WebRTC use case that I did not consider.
The Sandbox needs to be revised to support “com.apple.coremedia.compressionsession” access even when the user is not using the microphone or camera. This is because a canvas can be exported to a media stream stack, which is then sent to a peer connection.
</pre>
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