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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - animation-delay has limit in proceeded amount of seconds"
href="https://bugs.webkit.org/show_bug.cgi?id=166962#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - animation-delay has limit in proceeded amount of seconds"
href="https://bugs.webkit.org/show_bug.cgi?id=166962">bug 166962</a>
from <span class="vcard"><a class="email" href="mailto:simon.fraser@apple.com" title="Simon Fraser (smfr) <simon.fraser@apple.com>"> <span class="fn">Simon Fraser (smfr)</span></a>
</span></b>
<pre>The actual bug happens when animation-delay is a large enough negative number that monotonicallyIncreasingTime() + delay becomes negative. So the longer your machine has been running, the greater the negative values that work. This isn't about clamping, it's about WebKit assuming that m_startTime += m_animation->delay() is always positive (where m_startTime is set from monotonicallyIncreasingTime()).
Simpler reduction attached.</pre>
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