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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [GTK] Install missing media plugins API is totally broken, test /webkit2/WebKitWebView/install-missing-plugins-permission-request times out in the bots"
href="https://bugs.webkit.org/show_bug.cgi?id=147822#c18">Comment # 18</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [GTK] Install missing media plugins API is totally broken, test /webkit2/WebKitWebView/install-missing-plugins-permission-request times out in the bots"
href="https://bugs.webkit.org/show_bug.cgi?id=147822">bug 147822</a>
from <span class="vcard"><a class="email" href="mailto:mcatanzaro@igalia.com" title="Michael Catanzaro <mcatanzaro@igalia.com>"> <span class="fn">Michael Catanzaro</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=147822#c17">comment #17</a>)
<span class="quote">> I don't see how that would work. What's wrong with the proposal in comment
> 10 ?</span >
Hm, I didn't read it properly the first time, sorry. The problem is we should only show "additional media codecs are required" if they are really actually required. If a WebM version of the video is available, we need to try playing it *before* giving up and saying it cannot be played with currently-available codecs, right? I think getting that right so we have a seamless user experience on YouTube is more important than having support for installing missing codecs, though of course I'd like to be able to do both.</pre>
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