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      <base href="https://bugs.webkit.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Remove RenderMathMLOperator::shouldAllowStretching"
   href="https://bugs.webkit.org/show_bug.cgi?id=164313">164313</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Remove RenderMathMLOperator::shouldAllowStretching
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>WebKit
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>WebKit Nightly Build
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Unspecified
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Unspecified
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>Normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>P2
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>MathML
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>webkit-unassigned&#64;lists.webkit.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>fred.wang&#64;free.fr
          </td>
        </tr>

        <tr>
          <th>CC</th>
          <td>bfulgham&#64;webkit.org
          </td>
        </tr></table>
      <p>
        <div>
        <pre>This is a legacy function from the old MathML code. Now that we support large operator in displaystyle, the name is confusing since it is not just vertical/horizontal &quot;stretchy&quot; operators any more. I believe that now we can just expand it inside RenderMathMLOperator::updateMathOperator() by doing something like:

if (isStretchy())
    type = isVertical() ? MathOperator::Type::VerticalOperator : MathOperator::Type::HorizontalOperator;
else if (textContent() &amp;&amp; isLargeOperatorInDisplayStyle())
    type = MathOperator::Type::DisplayOperator;
else  
    type = MathOperator::Type::NormalOperator;

and then the condition in RenderMathMLOperator::useMathOperator() will just become

m_mathOperator.type() != MathOperator::Type::NormalOperator || textContent() == minusSign

where we add the accessor MathOperator::type() { return m_operatorType; }</pre>
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