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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Add support for introducing simulated latency in network process"
href="https://bugs.webkit.org/show_bug.cgi?id=163902#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Add support for introducing simulated latency in network process"
href="https://bugs.webkit.org/show_bug.cgi?id=163902">bug 163902</a>
from <span class="vcard"><a class="email" href="mailto:koivisto@iki.fi" title="Antti Koivisto <koivisto@iki.fi>"> <span class="fn">Antti Koivisto</span></a>
</span></b>
<pre><span class="quote">> > +void NetworkLoad::notifyDidReceiveResponse(ResourceResponse&& response, ResponseCompletionHandler&& completionHandler)
>
> Let's just put this in didReceiveResponseNetworkSession with an if statement.</span >
This the part of didReceiveResponseNetworkSession that is also called from timer completion function. It would be awkward to know whether initialize throttling without the split.
<span class="quote">> What if there's an error before we receive the response?</span >
It does not get throttled. I suppose it could be though it doesn't seem super important.</pre>
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