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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Add support for introducing simulated latency in network process"
   href="https://bugs.webkit.org/show_bug.cgi?id=163902#c5">Comment # 5</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Add support for introducing simulated latency in network process"
   href="https://bugs.webkit.org/show_bug.cgi?id=163902">bug 163902</a>
              from <span class="vcard"><a class="email" href="mailto:koivisto&#64;iki.fi" title="Antti Koivisto &lt;koivisto&#64;iki.fi&gt;"> <span class="fn">Antti Koivisto</span></a>
</span></b>
        <pre><span class="quote">&gt; &gt; +void NetworkLoad::notifyDidReceiveResponse(ResourceResponse&amp;&amp; response, ResponseCompletionHandler&amp;&amp; completionHandler)
&gt; 
&gt; Let's just put this in didReceiveResponseNetworkSession with an if statement.</span >

This the part of didReceiveResponseNetworkSession that is also called from timer completion function. It would be awkward to know whether initialize throttling without the split.

<span class="quote">&gt; What if there's an error before we receive the response?</span >

It does not get throttled. I suppose it could be though it doesn't seem super important.</pre>
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