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<base href="https://bugs.webkit.org/" />
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - CSS image-rendering doesn't affect <canvas> scaling"
href="https://bugs.webkit.org/show_bug.cgi?id=162592">162592</a>
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<th>Summary</th>
<td>CSS image-rendering doesn't affect <canvas> scaling
</td>
</tr>
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<th>Classification</th>
<td>Unclassified
</td>
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<th>Product</th>
<td>WebKit
</td>
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<th>Version</th>
<td>WebKit Nightly Build
</td>
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<th>Hardware</th>
<td>Unspecified
</td>
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<th>OS</th>
<td>Unspecified
</td>
</tr>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>Normal
</td>
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<th>Priority</th>
<td>P2
</td>
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<th>Component</th>
<td>Canvas
</td>
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<th>Assignee</th>
<td>webkit-unassigned@lists.webkit.org
</td>
</tr>
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<th>Reporter</th>
<td>alex@bellandwhistle.net
</td>
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<th>CC</th>
<td>dino@apple.com
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<pre>Values of 'pixelated' or 'crisp-edges' should affect the rendering of scaled canvases. This has worked in Chrome and Firefox for years now.
For a quick test, doodle something in my Game of Life app. You will immediately see the problem:
<a href="https://albell.github.io/lifey/">https://albell.github.io/lifey/</a>
I would greatly appreciate a fix for this. I was hoping Safari 10 would solve this bug. Thanks.</pre>
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