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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [GStreamer] Support a direct GPU-to-GPU copy of video textures to WebGL"
href="https://bugs.webkit.org/show_bug.cgi?id=159928#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [GStreamer] Support a direct GPU-to-GPU copy of video textures to WebGL"
href="https://bugs.webkit.org/show_bug.cgi?id=159928">bug 159928</a>
from <span class="vcard"><a class="email" href="mailto:olivier.blin@softathome.com" title="Olivier Blin <olivier.blin@softathome.com>"> <span class="fn">Olivier Blin</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=159928#c9">comment #9</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=288829&action=diff" name="attach_288829" title="Patch">attachment 288829</a> <a href="attachment.cgi?id=288829&action=edit" title="Patch">[details]</a></span>
> Patch</span >
This is rebased on trunk, with improvements by Loïc Yhuel:
- save and restore TEXTURE_MIN/MAG_FILTER after cairo_gl_surface_create_for_texture
textures filters, otherwise cairo overwrites GL_LINEAR with GL_NEAREST, and the video gets pixelated
- remove useless texture parameters</pre>
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