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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [GTK][Threaded Compositor] Several flaky tests"
href="https://bugs.webkit.org/show_bug.cgi?id=161242#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [GTK][Threaded Compositor] Several flaky tests"
href="https://bugs.webkit.org/show_bug.cgi?id=161242">bug 161242</a>
from <span class="vcard"><a class="email" href="mailto:cgarcia@igalia.com" title="Carlos Garcia Campos <cgarcia@igalia.com>"> <span class="fn">Carlos Garcia Campos</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=161242#c10">comment #10</a>)
<span class="quote">> Would it be possible to test on the bots without using the software
> rasterizer?</span >
Yes, please, swrast doesn't work with wayland either, because of eglCreateImage being dummy when using the software rasterizer.
<span class="quote">> The clipping issues look as if the resizing of the underlying pixmap is not
> yet complete, or as if just a part of it is rendered.</span >
Why are we using the software path, to not depend on the bot drivers? Maybe that's why I could never reproduce those issues. And that would explain why all this started when switched to the threaded compositor.</pre>
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