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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [GStreamer] Support a direct GPU-to-GPU copy of video textures to WebGL"
href="https://bugs.webkit.org/show_bug.cgi?id=159928#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [GStreamer] Support a direct GPU-to-GPU copy of video textures to WebGL"
href="https://bugs.webkit.org/show_bug.cgi?id=159928">bug 159928</a>
from <span class="vcard"><a class="email" href="mailto:olivier.blin@softathome.com" title="Olivier Blin <olivier.blin@softathome.com>"> <span class="fn">Olivier Blin</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=159928#c6">comment #6</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=286293&action=diff" name="attach_286293" title="Patch">attachment 286293</a> <a href="attachment.cgi?id=286293&action=edit" title="Patch">[details]</a></span>
> Patch
>
> new version using cairo, sharing code with nativeImageForCurrentTime()</span >
Not sure if the following calls should be repeated, we can probably just do this once in the caller:
context->makeContextCurrent();
cairo_gl_device_set_thread_aware(device, FALSE);</pre>
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