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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Similar SVGs drawn to a WebGL canvas are rendered incorrectly"
href="https://bugs.webkit.org/show_bug.cgi?id=158527#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Similar SVGs drawn to a WebGL canvas are rendered incorrectly"
href="https://bugs.webkit.org/show_bug.cgi?id=158527">bug 158527</a>
from <span class="vcard"><a class="email" href="mailto:gurmukhp@gmail.com" title="Gurmukh Panesar <gurmukhp@gmail.com>"> <span class="fn">Gurmukh Panesar</span></a>
</span></b>
<pre>I've simplified the sample. Now there are two very simple circles showing. One large red one and a smaller yellow one. No intersection or anything.
This works as expected in Firefox and Chrome but not in Safari/Webkit.
Do you know how I can simplify this example further? I was unable to find any code that easily draws an image to a canvas using WebGL.
Hopefully this will be simple enough?</pre>
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