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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - PlatformDisplay crash when calling egl_terminate"
href="https://bugs.webkit.org/show_bug.cgi?id=157973#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - PlatformDisplay crash when calling egl_terminate"
href="https://bugs.webkit.org/show_bug.cgi?id=157973">bug 157973</a>
from <span class="vcard"><a class="email" href="mailto:cgarcia@igalia.com" title="Carlos Garcia Campos <cgarcia@igalia.com>"> <span class="fn">Carlos Garcia Campos</span></a>
</span></b>
<pre>The constructor is private (well, protected) so yes, it's indeed a singleton, but we really want to close displays, when needed, and that's why it's not NeverDestroyed. I agree that if we terminate in the atexit, it doesn't make sense to terminate again the destructor, since the atexit should always happen first. We can't capture this on a lambda for a pointer function.</pre>
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