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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Removed redundant #if conditions in ANGLEWebKitBridge.h"
href="https://bugs.webkit.org/show_bug.cgi?id=155880#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Removed redundant #if conditions in ANGLEWebKitBridge.h"
href="https://bugs.webkit.org/show_bug.cgi?id=155880">bug 155880</a>
from <span class="vcard"><a class="email" href="mailto:annulen@yandex.ru" title="Konstantin Tokarev <annulen@yandex.ru>"> <span class="fn">Konstantin Tokarev</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=155880#c2">comment #2</a>)
<span class="quote">> These conditions are very confusing.
> PLATFORM(WIN) && !defined(BUILDING_WITH_CMAKE) is an always false
> condition, Apple Windows port and WinCairo port always use cmake.</span >
Indeed.
<span class="quote">>
> Shouldn't we include ANGLE/ShaderLang.h unconditionally?</span >
Yes.</pre>
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