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    <body><span class="vcard"><a class="email" href="mailto:achristensen&#64;apple.com" title="Alex Christensen &lt;achristensen&#64;apple.com&gt;"> <span class="fn">Alex Christensen</span></a>
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              <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Removed redundant #if conditions in ANGLEWebKitBridge.h"
   href="https://bugs.webkit.org/show_bug.cgi?id=155880">bug 155880</a>
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          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
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           <td style="text-align:right;">Attachment #274899 Flags</td>
           <td>review?, commit-queue?
           </td>
           <td>review-, commit-queue-
           </td>
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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Removed redundant #if conditions in ANGLEWebKitBridge.h"
   href="https://bugs.webkit.org/show_bug.cgi?id=155880#c4">Comment # 4</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Removed redundant #if conditions in ANGLEWebKitBridge.h"
   href="https://bugs.webkit.org/show_bug.cgi?id=155880">bug 155880</a>
              from <span class="vcard"><a class="email" href="mailto:achristensen&#64;apple.com" title="Alex Christensen &lt;achristensen&#64;apple.com&gt;"> <span class="fn">Alex Christensen</span></a>
</span></b>
        <pre>Comment on <span class=""><a href="attachment.cgi?id=274899&amp;action=diff" name="attach_274899" title="Patch">attachment 274899</a> <a href="attachment.cgi?id=274899&amp;action=edit" title="Patch">[details]</a></span>
Patch

View in context: <a href="https://bugs.webkit.org/attachment.cgi?id=274899&amp;action=review">https://bugs.webkit.org/attachment.cgi?id=274899&amp;action=review</a>

<span class="quote">&gt;&gt; Source/WebCore/platform/graphics/ANGLEWebKitBridge.h:49
&gt;&gt;  #include &quot;GLSLANG/ShaderLang.h&quot;
&gt; 
&gt; These conditions are very confusing.
&gt; PLATFORM(WIN) &amp;&amp; !defined(BUILDING_WITH_CMAKE) is an always false 
&gt; condition, Apple Windows port and WinCairo port always use cmake.
&gt; 
&gt; Shouldn't we include ANGLE/ShaderLang.h unconditionally?</span >

This was needed before the switch to CMake on Windows.  It's not needed any more.  Let's clean it up.</pre>
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