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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Removed redundant #if conditions in ANGLEWebKitBridge.h"
   href="https://bugs.webkit.org/show_bug.cgi?id=155880#c2">Comment # 2</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Removed redundant #if conditions in ANGLEWebKitBridge.h"
   href="https://bugs.webkit.org/show_bug.cgi?id=155880">bug 155880</a>
              from <span class="vcard"><a class="email" href="mailto:ossy&#64;webkit.org" title="Csaba Osztrogonác &lt;ossy&#64;webkit.org&gt;"> <span class="fn">Csaba Osztrogonác</span></a>
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        <pre>Comment on <span class=""><a href="attachment.cgi?id=274899&amp;action=diff" name="attach_274899" title="Patch">attachment 274899</a> <a href="attachment.cgi?id=274899&amp;action=edit" title="Patch">[details]</a></span>
Patch

View in context: <a href="https://bugs.webkit.org/attachment.cgi?id=274899&amp;action=review">https://bugs.webkit.org/attachment.cgi?id=274899&amp;action=review</a>

<span class="quote">&gt; Source/WebCore/platform/graphics/ANGLEWebKitBridge.h:49
&gt; -#if !PLATFORM(GTK) &amp;&amp; !PLATFORM(EFL) &amp;&amp; !PLATFORM(WIN) &amp;&amp; !defined(BUILDING_WITH_CMAKE)
&gt; +#if !PLATFORM(WIN) &amp;&amp; !defined(BUILDING_WITH_CMAKE)
&gt;  #include &quot;ANGLE/ShaderLang.h&quot;
&gt;  #elif PLATFORM(WIN) &amp;&amp; !defined(BUILDING_WITH_CMAKE)
&gt;  #include &quot;GLSLANG/ShaderLang.h&quot;</span >

These conditions are very confusing.
PLATFORM(WIN) &amp;&amp; !defined(BUILDING_WITH_CMAKE) is an always false 
condition, Apple Windows port and WinCairo port always use cmake.

Shouldn't we include ANGLE/ShaderLang.h unconditionally?</pre>
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