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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Remove LLVM dependencies from WebKit"
href="https://bugs.webkit.org/show_bug.cgi?id=154323#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Remove LLVM dependencies from WebKit"
href="https://bugs.webkit.org/show_bug.cgi?id=154323">bug 154323</a>
from <span class="vcard"><a class="email" href="mailto:ossy@webkit.org" title="Csaba Osztrogonác <ossy@webkit.org>"> <span class="fn">Csaba Osztrogonác</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=154323#c4">comment #4</a>)
<span class="quote">> It would be a lot better to just write our own arm disassembler.</span >
It can't be serious that writing a brand new disassembler
is better choice than using a working one.
<span class="quote">> The issue with the llvm one is that it goes through the same soft linking
> nonsense that we do for the rest of llvm. </span >
It's not the most beautiful think I've ever seen, but it works.
But I still don't understand why its existence is an issue?
Do you have a political reason that everything related
to LLVM should be removed from the trunk immediately?
I can understand that Apple don't want to use it,
in this case just remove it from your build system
and set USE_LLVM_DISASSEMBLER to 0 on your platform.
But I don't understand why do you want to force Linux
users to drop a working debugging possibility?
<span class="quote">> So, I'm not sure how you're proposing to keep it of gtk/efl
> removed the dependency from the build system.</span >
We only removed LLVM based FTL JIT support from the build system.
LLVM disassembler is optional and still can be enabled explicitly:
build-jsc --cmakeargs="-DUSE_LLVM_DISASSEMBLER=1"</pre>
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