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<body><span class="vcard"><a class="email" href="mailto:alex@bellandwhistle.net" title="alex@bellandwhistle.net">alex@bellandwhistle.net</a>
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<a class="bz_bug_link
bz_status_NEW "
title="NEW - Implement image-rendering: pixelated"
href="https://bugs.webkit.org/show_bug.cgi?id=146771">bug 146771</a>
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<td>alex@bellandwhistle.net
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Implement image-rendering: pixelated"
href="https://bugs.webkit.org/show_bug.cgi?id=146771#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Implement image-rendering: pixelated"
href="https://bugs.webkit.org/show_bug.cgi?id=146771">bug 146771</a>
from <span class="vcard"><a class="email" href="mailto:alex@bellandwhistle.net" title="alex@bellandwhistle.net">alex@bellandwhistle.net</a>
</span></b>
<pre>-webkit-crisp-edges currently works on images but not on canvas. This is a complete deal breaker for an html5 game I'm working on. Should I file a separate bug for this?
The spec says "image-rendering" applies to all paint-source elements, including img, video, and canvas:
<a href="http://www.w3.org/TR/css4-images/#the-image-rendering">http://www.w3.org/TR/css4-images/#the-image-rendering</a>
This is not an obscure feature. Usage according to caniuse is relatively high, at 1.55%
<a href="http://caniuse.com/#feat=css-crisp-edges">http://caniuse.com/#feat=css-crisp-edges</a>
If you guys can't get to "pixelated" right now, can you at least make crisp-edges work correctly on canvas?</pre>
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