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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - WEBGL_debug_shaders should be disabled for OpenGLES backend also"
href="https://bugs.webkit.org/show_bug.cgi?id=153788">153788</a>
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<th>Summary</th>
<td>WEBGL_debug_shaders should be disabled for OpenGLES backend also
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<th>Classification</th>
<td>Unclassified
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<th>Product</th>
<td>WebKit
</td>
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<th>Version</th>
<td>Other
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<th>Hardware</th>
<td>Unspecified
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<th>OS</th>
<td>Unspecified
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<th>Status</th>
<td>NEW
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<th>Severity</th>
<td>Normal
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<th>Priority</th>
<td>P2
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<th>Component</th>
<td>WebGL
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<th>Assignee</th>
<td>webkit-unassigned@lists.webkit.org
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<th>Reporter</th>
<td>hur.ims@navercorp.com
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<th>CC</th>
<td>dino@apple.com
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<pre>On OpenGLES backed environment, webgl/1.0.2/conformance/extensions/webgl-debug-shaders.html fails with the same error related with <a class="bz_bug_link
bz_status_NEW "
title="NEW - WEBGL_debug_shaders needs to remember compilation state"
href="show_bug.cgi?id=149734">https://bugs.webkit.org/show_bug.cgi?id=149734</a>.
I think the codes that are disabling WEBGL_debug_shaders extension, which are implemented in Extensions3DOpenGL::supportsExtension(), should be moved to Extensions3DOpenGLCommon::supportsExtension() so that the webgl-debug-shaders extension is disabled for both OpenGL and OpenGLES backed systems.</pre>
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