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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Main frame scrollbars not updated on hovering when using overlay scrollbars"
href="https://bugs.webkit.org/show_bug.cgi?id=153304#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Main frame scrollbars not updated on hovering when using overlay scrollbars"
href="https://bugs.webkit.org/show_bug.cgi?id=153304">bug 153304</a>
from <span class="vcard"><a class="email" href="mailto:cgarcia@igalia.com" title="Carlos Garcia Campos <cgarcia@igalia.com>"> <span class="fn">Carlos Garcia Campos</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=153304#c6">comment #6</a>)
<span class="quote">> Comment on <span class=""><a href="attachment.cgi?id=269444&action=diff" name="attach_269444" title="Patch">attachment 269444</a> <a href="attachment.cgi?id=269444&action=edit" title="Patch">[details]</a></span>
> Patch
>
> View in context:
> <a href="https://bugs.webkit.org/attachment.cgi?id=269444&action=review">https://bugs.webkit.org/attachment.cgi?id=269444&action=review</a>
>
> > Source/WebCore/ChangeLog:14
> > + RenderView scrollbars even when the layer hist test succeeded
>
> hist -> hit</span >
Oops. I'm also considering that main frame scrollbars should take precedence over a possible scrollbar returned by the layer hit test result. That would be consistent with what EventHandler::handleMousePressEvent does, see:
FrameView* view = m_frame.view();
Scrollbar* scrollbar = view ? view->scrollbarAtPoint(platformMouseEvent.position()) : 0;
if (!scrollbar)
scrollbar = mouseEvent.scrollbar();</pre>
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