<html>
<head>
<base href="https://bugs.webkit.org/" />
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - iOS 8 / OSX 10.10 WebGL - using a video from an other domain fails (CORS bug)"
href="https://bugs.webkit.org/show_bug.cgi?id=135379#c26">Comment # 26</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - iOS 8 / OSX 10.10 WebGL - using a video from an other domain fails (CORS bug)"
href="https://bugs.webkit.org/show_bug.cgi?id=135379">bug 135379</a>
from <span class="vcard"><a class="email" href="mailto:jer.noble@apple.com" title="Jer Noble <jer.noble@apple.com>"> <span class="fn">Jer Noble</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=135379#c22">comment #22</a>)
<span class="quote">> Yes, YouTube would use MSE for 360 videos on Safari desktop.</span >
In that case, there's the bigger issue: MSE-backed <video> elements cannot currently paint to Canvas or WebGL. That's a known issue which we are also working on.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>