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      <base href="https://bugs.webkit.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - UI-side scripts in WebKitTestRunner should wait until event handling completes before finishing"
   href="https://bugs.webkit.org/show_bug.cgi?id=151101">151101</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>UI-side scripts in WebKitTestRunner should wait until event handling completes before finishing
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>WebKit
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>WebKit Nightly Build
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>iOS
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Unspecified
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>Normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>P2
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Tools / Tests
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>webkit-unassigned&#64;lists.webkit.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>wenson_hsieh&#64;apple.com
          </td>
        </tr>

        <tr>
          <th>CC</th>
          <td>lforschler&#64;apple.com
          </td>
        </tr></table>
      <p>
        <div>
        <pre>WebKitTestRunner may still crash in the scenario where a marker event is dequeued and handled after uiScriptComplete has been called. While this scenario should never happen when running iOS interaction tests serially on a single simulator, this seems to happen occasionally when tests are run in parallel. We can fix this by making UI script execution smart enough to defer script completion until all events (currently tap, double tap and hardware keyboard) have been handled.</pre>
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      </p>
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      <ul>
          <li>You are the assignee for the bug.</li>
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