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      <base href="https://bugs.webkit.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - Convert all locking and condition variables in WebKit to use fast ParkingLot-based locks and condition variables"
   href="https://bugs.webkit.org/show_bug.cgi?id=147841">147841</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Convert all locking and condition variables in WebKit to use fast ParkingLot-based locks and condition variables
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>WebKit
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>528+ (Nightly build)
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>Normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>P2
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Web Template Framework
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>webkit-unassigned&#64;lists.webkit.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>fpizlo&#64;apple.com
          </td>
        </tr></table>
      <p>
        <div>
        <pre>The grand plan is:

- Make Lock use atomic increments on the fast path and ParkingLot on the slow path.  This will make the fast path a lot better and will reduce the memory usage of Lock.

- Give Lock and ByteLock the ability to act as their own condition variables.

- Create a separate Condition that uses one byte and some ParkingLot magic, for those cases where a separate condition variable is needed.

Then we can remove all uses of std::mutex, std::condition_variable, WTF::Mutex, and WTF::ThreadCondition.</pre>
        </div>
      </p>
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