<html>
<head>
<base href="https://bugs.webkit.org/" />
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - JavaScriptCore performance is very bad on Windows"
href="https://bugs.webkit.org/show_bug.cgi?id=146448#c21">Comment # 21</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - JavaScriptCore performance is very bad on Windows"
href="https://bugs.webkit.org/show_bug.cgi?id=146448">bug 146448</a>
from <span class="vcard"><a class="email" href="mailto:ewmailing@gmail.com" title="ewmailing@gmail.com">ewmailing@gmail.com</a>
</span></b>
<pre>I applied the patch from <span class=""><a href="attachment.cgi?id=256835&action=diff" name="attach_256835" title="Patch">attachment 256835</a> <a href="attachment.cgi?id=256835&action=edit" title="Patch">[details]</a></span>.
That was a huge improvement in performance.
My system is has a bunch of stuff open right now so I can't run a clean benchmark, but JSCore has gone from 120 sprites to about 4100. For comparison, the Lua benchmark currently runs at about 10000 sprites.
So this is a terrific fix. I'm still wondering if there is something more that can be done. The differential here between Lua and JavaScriptCore still seems a little wider than the other platforms.
But thank you. This finally makes JavaScriptCore usable on Windows.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>