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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Fix a build break on EFL debug"
href="https://bugs.webkit.org/show_bug.cgi?id=144654#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Fix a build break on EFL debug"
href="https://bugs.webkit.org/show_bug.cgi?id=144654">bug 144654</a>
from <span class="vcard"><a class="email" href="mailto:gyuyoung.kim@webkit.org" title="Gyuyoung Kim <gyuyoung.kim@webkit.org>"> <span class="fn">Gyuyoung Kim</span></a>
</span></b>
<pre>Comment on <span class=""><a href="attachment.cgi?id=252434&action=diff" name="attach_252434" title="Patch">attachment 252434</a> <a href="attachment.cgi?id=252434&action=edit" title="Patch">[details]</a></span>
Patch
View in context: <a href="https://bugs.webkit.org/attachment.cgi?id=252434&action=review">https://bugs.webkit.org/attachment.cgi?id=252434&action=review</a>
<span class="quote">> Source/WebKit2/Shared/CoordinatedGraphics/CoordinatedGraphicsScene.cpp:-79
> - ASSERT(m_textureMapper->accelerationMode() == TextureMapper::OpenGLMode);</span >
I think we should keep this assert. If there is build break by code change, we need to support this assert under new code change.</pre>
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