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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [Texmap] The fragment shader in OpenGL ES2 needs a condition checking for its default precision"
   href="https://bugs.webkit.org/show_bug.cgi?id=143993#c3">Comment # 3</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [Texmap] The fragment shader in OpenGL ES2 needs a condition checking for its default precision"
   href="https://bugs.webkit.org/show_bug.cgi?id=143993">bug 143993</a>
              from <span class="vcard"><a class="email" href="mailto:gyuyoung.kim&#64;webkit.org" title="Gyuyoung Kim &lt;gyuyoung.kim&#64;webkit.org&gt;"> <span class="fn">Gyuyoung Kim</span></a>
</span></b>
        <pre>Comment on <span class=""><a href="attachment.cgi?id=251228&amp;action=diff" name="attach_251228" title="Patch">attachment 251228</a> <a href="attachment.cgi?id=251228&amp;action=edit" title="Patch">[details]</a></span>
Patch

View in context: <a href="https://bugs.webkit.org/attachment.cgi?id=251228&amp;action=review">https://bugs.webkit.org/attachment.cgi?id=251228&amp;action=review</a>

<span class="quote">&gt; Source/WebCore/ChangeLog:7
&gt; +</span >

I think you need to describe what is problem, what is fixed here.

<span class="quote">&gt; Source/WebCore/ChangeLog:8
&gt; +        I believe this patch cannot be tested because we need a hardware that is not supporting</span >

I'm not expert in this area though, it looks some tests are testing *highp float* type.

e.g) <a href="http://trac.webkit.org/browser/trunk/LayoutTests/fast/canvas/webgl/texture-complete.html">http://trac.webkit.org/browser/trunk/LayoutTests/fast/canvas/webgl/texture-complete.html</a></pre>
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