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      <base href="https://bugs.webkit.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [GStreamer] improve video rendering stats"
   href="https://bugs.webkit.org/show_bug.cgi?id=143827">143827</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>[GStreamer] improve video rendering stats
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>WebKit
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>528+ (Nightly build)
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Unspecified
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Unspecified
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>Normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>P2
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Platform
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>webkit-unassigned&#64;lists.webkit.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>pnormand&#64;igalia.com
          </td>
        </tr>

        <tr>
          <th>CC</th>
          <td>slomo&#64;coaxion.net
          </td>
        </tr></table>
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        <div>
        <pre>Since we know exactly which samples are rendered by the player we could easily gather statistics about dropped frames and rendered frames. Right now we depend on the fpsdisplaysink for that...

Instead we could:

1) before replacing the sample stored in player, check if it was rendered by fetching some bool variable from its qdata
2) when rendering set the bool variable in qdata to TRUE</pre>
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      </p>
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      <ul>
          <li>You are the assignee for the bug.</li>
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