[Webkit-unassigned] [Bug 279891] Green flickering when rendering VideoFrame to canvas using WebGL

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Sep 25 23:16:35 PDT 2024


https://bugs.webkit.org/show_bug.cgi?id=279891

--- Comment #5 from Kimmo Kinnunen <kkinnunen at apple.com> ---
Thank you for the report!

I can see some flashing on Intel. It's not yet clear to me if it's a test-case issue or implementation issue. The test case seems to create green textures.

It would be helpful if you would simplify the test-case. With a quick glance, I have hard time understanding where the video frame is being draw to webgl -- in main context or in worker.
If only possible, please remove:
 - any extra unnecessary files
 - any unneccessary variables, functions and codepaths: use_sub/use_draw, 2d context related code, etc.
 - any extra unneccessary communication between workers
 - if workers are not needed to reproduce the issue, please remove them, too

This would very much help me to address the issue.

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