[Webkit-unassigned] [Bug 279586] New: [TextureMapper] Add precision hint to samplerExternalOES
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Sep 12 02:08:28 PDT 2024
https://bugs.webkit.org/show_bug.cgi?id=279586
Bug ID: 279586
Summary: [TextureMapper] Add precision hint to
samplerExternalOES
Product: WebKit
Version: WebKit Nightly Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: Platform
Assignee: webkit-unassigned at lists.webkit.org
Reporter: jani at igalia.com
Some Android emulator versions fail on rendering because glShaderSource in TextureMapperShaderProgram fails with 0x505 GL_OUT_OF_MEMORY.
It turns out that Android emulator OpenGL ES implementation doesn't implicitly define any precision to samplerExternalOES.
Adding precision hint to samplerExternalOES across all platforms is harmless because OpenGL ES implementation is not
required to use hint information. This is needed for WPEView/Android.
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