[Webkit-unassigned] [Bug 275803] New: [TexMap][Nicosia] Correctly gather damage information for 3D-transformed layers
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Jun 24 02:02:17 PDT 2024
https://bugs.webkit.org/show_bug.cgi?id=275803
Bug ID: 275803
Summary: [TexMap][Nicosia] Correctly gather damage information
for 3D-transformed layers
Product: WebKit
Version: WebKit Local Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: Compositing
Assignee: webkit-unassigned at lists.webkit.org
Reporter: aperez at igalia.com
CC: simon.fraser at apple.com
As part of the work in bug #265777 we introduced a mechanism that tries
to skip computing damage regions for 3D-transformed layers and, if one
such layer is detected, invalidate the complete frame. See function
layerRendererStyleHas3DTransformOperation() in RenderLayerBacking.cpp,
and its callsite in RenderLayerBacking::updateAfterDescendants().
This mechanism does not always work as intended, and for example artifacts
can still be seen in https://people.igalia.com/aperez/poster-circle.html
which means the layerRendererStyleHas3DTransformOperation() check is not
completely correct.
Ideally, we would prefer this check to be removed and regions properly
calculated. Otherwise, we should at least make the check work as
intended.
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