[Webkit-unassigned] [Bug 275680] New: [GTK] OffScreenCanvas doesn't work

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Jun 20 04:00:54 PDT 2024


https://bugs.webkit.org/show_bug.cgi?id=275680

            Bug ID: 275680
           Summary: [GTK] OffScreenCanvas doesn't work
           Product: WebKit
           Version: WebKit Nightly Build
          Hardware: PC
                OS: Linux
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: WebKitGTK
          Assignee: webkit-unassigned at lists.webkit.org
          Reporter: kdwkleung at protonmail.com
                CC: bugs-noreply at webkitgtk.org

Using WebKitGTK 2.45.3,

1. Visit https://tests.caniuse.com/offscreencanvas
2. All return false

There also doesn't seem to be an increase in MotionMark score, which doubled in Safari after enabling OffScreenCanvas.

Spidey 1.0/ WebKitGTK 2.45.3

{
    "Version Information": {
        "WebKit version": "WebKitGTK 2.45.3 (tarball)",
        "Operating system": "Linux 6.9.4-200.fc40.x86_64 #1 SMP PREEMPT_DYNAMIC Wed Jun 12 13:33:34 UTC 2024 x86_64",
        "Desktop": "GNOME",
        "GStreamer version": "1.22.12 (build) GStreamer 1.22.12 (runtime)",
        "GTK version": "4.15.2 (build) 4.15.2 (runtime)"
    },
    "Display Information": {
        "Identifier": "1",
        "Type": "Wayland",
        "Screen geometry": "0,0 1920x1080",
        "Screen work area": "0,0 1920x1080",
        "Depth": "24",
        "Bits per color component": "8",
        "Font Scaling DPI": "96",
        "Screen DPI": "101.6",
        "VBlank type": "Timer",
        "VBlank refresh rate": "60Hz",
        "DRM Device": "/dev/dri/card1",
        "DRM Render Node": "/dev/dri/renderD128"
    },
    "API": "OpenGL ES 2 (libepoxy)",
    "Hardware Acceleration Information": {
        "Policy": "always",
        "WebGL enabled": "Yes",
        "2D canvas": "Accelerated",
        "Renderer": "DMABuf (Supported buffers: Hardware, Shared Memory)",
        "Buffer format": "DMA-BUF: XR24 (NVIDIA_BLOCK_LINEAR_2D,HEIGHT=4,KIND=8,GEN=2,SECTOR=1,COMPRESSION=1) [Rendering]",
        "Native interface": "EGL",
        "GL_RENDERER": "NVIDIA GeForce RTX 4070/PCIe/SSE2",
        "GL_VENDOR": "NVIDIA Corporation",
        "GL_VERSION": "OpenGL ES 3.2 NVIDIA 550.90.07",
        "GL_SHADING_LANGUAGE_VERSION": "OpenGL ES GLSL ES 3.20",
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        "EGL_VERSION": "1.5",
        "EGL_VENDOR": "NVIDIA",
        "EGL_EXTENSIONS": "EGL_EXT_platform_base EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_KHR_platform_x11 EGL_EXT_platform_x11 EGL_EXT_platform_device EGL_MESA_platform_surfaceless EGL_EXT_explicit_device EGL_KHR_platform_wayland EGL_EXT_platform_wayland EGL_KHR_platform_gbm EGL_MESA_platform_gbm EGL_EXT_platform_xcb EGL_ANDROID_native_fence_sync EGL_EXT_buffer_age EGL_EXT_client_sync EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_MESA_image_dma_buf_export EGL_EXT_output_base EGL_EXT_output_drm EGL_EXT_protected_content EGL_EXT_stream_consumer_egloutput EGL_EXT_stream_acquire_mode EGL_EXT_sync_reuse EGL_IMG_context_priority EGL_KHR_config_attribs EGL_KHR_create_context_no_error EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_partial_update EGL_KHR_swap_buffers_with_damage EGL_KHR_no_config_context EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_reusable_sync EGL_KHR_stream EGL_KHR_stream_attrib EGL_KHR_stream_consumer_gltexture EGL_KHR_stream_cross_process_fd EGL_KHR_stream_fifo EGL_KHR_stream_producer_eglsurface EGL_KHR_surfaceless_context EGL_KHR_wait_sync EGL_NV_nvrm_fence_sync EGL_NV_quadruple_buffer EGL_NV_stream_consumer_eglimage EGL_NV_stream_cross_display EGL_NV_stream_cross_object EGL_NV_stream_cross_process EGL_NV_stream_cross_system EGL_NV_stream_dma EGL_NV_stream_flush EGL_NV_stream_metadata EGL_NV_stream_remote EGL_NV_stream_reset EGL_NV_stream_socket EGL_NV_stream_socket_inet EGL_NV_stream_socket_unix EGL_NV_stream_sync EGL_NV_stream_fifo_next EGL_NV_stream_fifo_synchronous EGL_NV_stream_consumer_gltexture_yuv EGL_NV_stream_attrib EGL_NV_stream_origin EGL_NV_system_time EGL_NV_output_drm_flip_event EGL_NV_triple_buffer EGL_NV_robustness_video_memory_purge EGL_EXT_present_opaque EGL_WL_bind_wayland_display EGL_WL_wayland_eglstream"
    },
    "Hardware Acceleration Information (Render process)": {
        "Platform": "GBM",
        "DRM version": "nvidia-drm (NVIDIA DRM driver) 0.0.0. 20160202",
        "GL_RENDERER": "NVIDIA GeForce RTX 4070/PCIe/SSE2",
        "GL_VENDOR": "NVIDIA Corporation",
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        "GL_SHADING_LANGUAGE_VERSION": "OpenGL ES GLSL ES 3.20",
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GL_EXT_render_snorm GL_EXT_robustness GL_EXT_separate_shader_objects GL_EXT_shader_group_vote GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix GL_EXT_shader_io_blocks GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_sparse_texture GL_EXT_sparse_texture2 GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_format_BGRA8888 GL_EXT_texture_mirror_clamp_to_edge GL_EXT_texture_norm16 GL_EXT_texture_query_lod GL_EXT_texture_rg GL_EXT_texture_shadow_lod GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_view GL_EXT_draw_transform_feedback GL_EXT_unpack_subimage 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        "EGL_VENDOR": "NVIDIA",
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    }
}

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