[Webkit-unassigned] [Bug 278010] WebGL context loss breaks subsequent WebGL contexts on ANGLE Metal

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Aug 13 01:02:26 PDT 2024


https://bugs.webkit.org/show_bug.cgi?id=278010

--- Comment #2 from Kimmo Kinnunen <kkinnunen at apple.com> ---
Real command buffer failure causes the EGL Display (DisplayMtl) command buffer to be broken.

Context loss seems to be signaled, but then the command buffer just stays in use, maybe? 

Subsequent WebGL contexts start as lost.

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