[Webkit-unassigned] [Bug 273074] Screen-space refraction demo doesn't work on iPhone 15
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Apr 22 20:32:19 PDT 2024
https://bugs.webkit.org/show_bug.cgi?id=273074
--- Comment #2 from Kimmo Kinnunen <kkinnunen at apple.com> ---
The doubleDepthBuffer has this:
this.ping = new THREE.WebGLRenderTarget(innerWidth, innerHeight, {
type: THREE.FloatType,
depthBuffer: false,
stencilBuffer: false,
});
this.pong = new THREE.WebGLRenderTarget(innerWidth, innerHeight, {
type: THREE.FloatType,
depthBuffer: false,
stencilBuffer: false,
});
this.frontFaceRT = new THREE.WebGLRenderTarget(innerWidth, innerHeight, {
type: THREE.FloatType,
});
It may use the EXT_float_blend to do the rendering, which iOS doesn't support..
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