[Webkit-unassigned] [Bug 270465] Vision Pro incorrectly applies gamma in WebXR session
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Apr 2 10:00:41 PDT 2024
https://bugs.webkit.org/show_bug.cgi?id=270465
--- Comment #5 from Daniel Rossi <electroteque at gmail.com> ---
Confirming this an issue but in the simulator. With video and image textures. The color gamma changes in WebXR immersive mode.
Original thread here https://github.com/mrdoob/three.js/issues/28044
Tests to launch in WebXR to see the problem. In three they call what format is used for the texture "colorspace" with applied srgb. Not sure if that is related what is used for rendering textures. I found the issue also on the webxr sample so unrelated to three.
https://threejs.org/examples/?q=video#webxr_vr_video
https://threejs.org/examples/?q=pano#webxr_vr_panorama_depth
https://immersive-web.github.io/webxr-samples/stereo-video.html
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