[Webkit-unassigned] [Bug 261102] [TextureMapper] Use linear sampling when blurring for better performance

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Sep 5 13:08:52 PDT 2023


https://bugs.webkit.org/show_bug.cgi?id=261102
Bug 261102 depends on bug 261101, which changed state.

Bug 261101 Summary: [TextureMapper] Shrink texture before applying large radius blur
https://bugs.webkit.org/show_bug.cgi?id=261101

           What    |Removed                     |Added
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             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

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