[Webkit-unassigned] [Bug 261102] New: [TextureMapper] Use linear sampling when blurring for better performance
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Sep 4 00:36:43 PDT 2023
https://bugs.webkit.org/show_bug.cgi?id=261102
Bug ID: 261102
Summary: [TextureMapper] Use linear sampling when blurring for
better performance
Product: WebKit
Version: WebKit Nightly Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: Platform
Assignee: webkit-unassigned at lists.webkit.org
Reporter: aki.develop8128 at gmail.com
This is a sub issue of https://bugs.webkit.org/show_bug.cgi?id=231653
Depending issue Bug261101 may add additional passes for better blurring.
To reduce the increasing gpu load, this issue speeds up the blurring process using linear sampling when applying gaussian kernel.
ref: https://www.rastergrid.com/blog/2010/09/efficient-gaussian-blur-with-linear-sampling/
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