[Webkit-unassigned] [Bug 263074] New: WebAudio: Limit the number of realtime audio threads, and constrain their runtime
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Oct 12 08:40:04 PDT 2023
https://bugs.webkit.org/show_bug.cgi?id=263074
Bug ID: 263074
Summary: WebAudio: Limit the number of realtime audio threads,
and constrain their runtime
Product: WebKit
Version: Other
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: Media
Assignee: webkit-unassigned at lists.webkit.org
Reporter: jer.noble at apple.com
In 268047 at main, RemoteAudioDestinationProxy threads were made to run in realtime mode, thereby avoiding audible stutters and dropouts in periods of high thread contention. However realtime threads come at a cost, and creating too many realtime threads is problematic from a kernel scheduling perspective. In some degenerate cases, sites can create many, many AudioContexts, each with their own realtime thread. Long term, this should be fixed via bug #263073, by coalescing compatable threads together. Until then, limit the number of concurrent realtime audio threads that can be created to 3, and adopt threading APIs (on Darwin OSs, for now) to constrain the runtime of these threads such that, when exceeded, the scheduler will demote the priority and runtime class of the thread to normal values.
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