[Webkit-unassigned] [Bug 255987] REGRESSION (iOS 15.4): Poor game render performance with "WebGL via Metal"

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Sat May 27 03:46:08 PDT 2023


https://bugs.webkit.org/show_bug.cgi?id=255987

--- Comment #9 from Ocean <41802399 at qq.com> ---
Created attachment 466513

  --> https://bugs.webkit.org/attachment.cgi?id=466513&action=review

GPU fragment time

Why does the Webkit.GPU process occupy the fragment for so long? Is it related to shader complexity or read/write bandwidth? We found that these two performance data of safari's WebGL application are much higher than those of APP.
Phones run this kind of WebGL to render webpages and get hot after a few minutes.

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