[Webkit-unassigned] [Bug 249915] Don't update MemoryCache during drawImage if the image is decoded into DiscardableMemory

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Jan 30 15:13:53 PST 2023


https://bugs.webkit.org/show_bug.cgi?id=249915

--- Comment #3 from Ahmad Saleem <ahmad.saleem792 at gmail.com> ---
(In reply to Darin Adler from comment #2)
> Is "discardable memory" a concept we have in WebKit too?

Searching "DiscardableMemory" in GitHub does not show anything and I tried this on Local branch few days back and tried some Canvas benchmark but it does not seems to increase fps. My testing could be flawed and might not be targeting right benchmarks (I was just googling and opening StackOverflow benchmark mentioning Webkit being slow on Canvas) but this is what I have tried so far with my local testing etc.

I don't know how much helpful it would be. Sorry, if it isn't much.

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