[Webkit-unassigned] [Bug 250314] [WPE][WebGL][Canvas][Compositing] Threaded compositor may use a 3D canvas target FBO texture before the WebGL rendering has finished

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Jan 11 05:07:51 PST 2023


https://bugs.webkit.org/show_bug.cgi?id=250314

--- Comment #4 from Loïc Le Page <llepage at igalia.com> ---
You can repoduce this issue with any kind of complex 3D scene (like https://alteredqualia.com/three/examples/webgl_terrain_dynamic.html), using the WPE Minibrowser.

Depending on the 3D hardware, it may be necessary to disable vsync in the driver configuration in order to render the scene as fast as possible.

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.webkit.org/pipermail/webkit-unassigned/attachments/20230111/defea146/attachment.htm>


More information about the webkit-unassigned mailing list