[Webkit-unassigned] [Bug 252795] New: [WebGL] Avoid using glReadPixels to paint WebGL canvas into 2D canvas
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Feb 22 20:59:51 PST 2023
https://bugs.webkit.org/show_bug.cgi?id=252795
Bug ID: 252795
Summary: [WebGL] Avoid using glReadPixels to paint WebGL canvas
into 2D canvas
Product: WebKit
Version: Other
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: djg at apple.com
CC: dino at apple.com, kbr at google.com, kkinnunen at apple.com
Current codepath works like:
* Send request to read the back buffer to a pixel-buffer
* Create native image from pixel-buffer
* Draw native image to context 2D
We should try to do better especially when GPUP is enabled because this leads to:
* WP: Send request to read the back buffer to a pixel buffer
* GPUP: glReadPixels to a malloc buffer (WebCore::PixelBuffer)
* GPUP: Send the pixel buffer to WP
* WP: Creates native image out of that, sends that to GPUP
* GPUP: draws that native image to Context2D back-buffer
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.webkit.org/pipermail/webkit-unassigned/attachments/20230223/3699693e/attachment-0001.htm>
More information about the webkit-unassigned
mailing list