[Webkit-unassigned] [Bug 251091] Distorted audio after getUserMedia when playing with AudioWorkletNode

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Feb 6 08:47:13 PST 2023


https://bugs.webkit.org/show_bug.cgi?id=251091

Chris Dumez <cdumez at apple.com> changed:

           What    |Removed                     |Added
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                 CC|                            |eric.carlson at apple.com

--- Comment #4 from Chris Dumez <cdumez at apple.com> ---
Looking at https://goldwave.com/audio.html, the issue we experience is that the rendering quantum becomes 960 frames instead of 128 frames, which our code doesn't deal with well.

Normally, as soon as WebAudio is in use, we request that CoreAudio uses a rendering quantum of 128. However, it is not working here and that's causing the issue.

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