[Webkit-unassigned] [Bug 265694] New: [WebGPU] Unicode characters not handled correctly in WGSL source
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Dec 1 13:37:43 PST 2023
https://bugs.webkit.org/show_bug.cgi?id=265694
Bug ID: 265694
Summary: [WebGPU] Unicode characters not handled correctly in
WGSL source
Product: WebKit
Version: WebKit Nightly Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: WebGPU
Assignee: webkit-unassigned at lists.webkit.org
Reporter: mwyrzykowski at apple.com
Below WGSL shader generates an error:
1 error generated while compiling the shader:
2:16: Expected a (, but got a Invalid
@fragment fn séquençage() -> @location(0) vec4<f32> {
return vec4<f32>(0.0, 1.0, 0.0, 1.0);
}
@fragment fn séquençage() -> @location(0) vec4<f32> {
return vec4<f32>(0.0, 1.0, 0.0, 1.0);
}
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