[Webkit-unassigned] [Bug 265694] New: [WebGPU] Unicode characters not handled correctly in WGSL source

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Dec 1 13:37:43 PST 2023


https://bugs.webkit.org/show_bug.cgi?id=265694

            Bug ID: 265694
           Summary: [WebGPU] Unicode characters not handled correctly in
                    WGSL source
           Product: WebKit
           Version: WebKit Nightly Build
          Hardware: Unspecified
                OS: Unspecified
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: WebGPU
          Assignee: webkit-unassigned at lists.webkit.org
          Reporter: mwyrzykowski at apple.com

Below WGSL shader generates an error:

1 error generated while compiling the shader:
2:16: Expected a (, but got a Invalid

      @fragment fn séquençage() -> @location(0) vec4<f32> {
        return vec4<f32>(0.0, 1.0, 0.0, 1.0);
      }

      @fragment fn séquençage() -> @location(0) vec4<f32> {
        return vec4<f32>(0.0, 1.0, 0.0, 1.0);
      }

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