[Webkit-unassigned] [Bug 245181] New: [Unity] Internal error compiling shader with Metal backend
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Sep 14 08:00:52 PDT 2022
https://bugs.webkit.org/show_bug.cgi?id=245181
Bug ID: 245181
Summary: [Unity] Internal error compiling shader with Metal
backend
Product: WebKit
Version: Safari 15
Hardware: Mac (Intel)
OS: macOS 12
Status: NEW
Severity: Blocker
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: s.sadariya at elsevier.com
CC: dino at apple.com, kbr at google.com, kkinnunen at apple.com
Created attachment 462335
--> https://bugs.webkit.org/attachment.cgi?id=462335&action=review
Full Shader File which is failing to compile
Shader in unity webgl build is failing to compile and object becomes invisible in game
i found few resources with solution of replacing all ternary operators with if else
it worked and mesh/object was visible again but shader was still giving console error.
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