[Webkit-unassigned] [Bug 245181] New: [Unity] Internal error compiling shader with Metal backend

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Sep 14 08:00:52 PDT 2022


https://bugs.webkit.org/show_bug.cgi?id=245181

            Bug ID: 245181
           Summary: [Unity] Internal error compiling shader with Metal
                    backend
           Product: WebKit
           Version: Safari 15
          Hardware: Mac (Intel)
                OS: macOS 12
            Status: NEW
          Severity: Blocker
          Priority: P2
         Component: WebGL
          Assignee: webkit-unassigned at lists.webkit.org
          Reporter: s.sadariya at elsevier.com
                CC: dino at apple.com, kbr at google.com, kkinnunen at apple.com

Created attachment 462335

  --> https://bugs.webkit.org/attachment.cgi?id=462335&action=review

Full Shader File which is failing to compile

Shader in unity webgl build is failing to compile and object becomes invisible in game
i found few resources with solution of replacing all ternary operators with if else 
it worked and mesh/object was visible again but shader was still giving console error.

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