[Webkit-unassigned] [Bug 247241] New: Animating a single SVG path with stroke dashoffset uses unreasonable amount of CPU / GPU resources
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Sun Oct 30 06:51:41 PDT 2022
https://bugs.webkit.org/show_bug.cgi?id=247241
Bug ID: 247241
Summary: Animating a single SVG path with stroke dashoffset
uses unreasonable amount of CPU / GPU resources
Product: WebKit
Version: Safari 16
Hardware: All
OS: All
Status: NEW
Severity: Normal
Priority: P2
Component: SVG
Assignee: webkit-unassigned at lists.webkit.org
Reporter: alexandernst at gmail.com
CC: sabouhallawa at apple.com, zimmermann at kde.org
I have a very simple border created with a SVG path. If I try to animate it with it's stroke-dashoffset property, the GPU usage of Safari spikes up to 15%. This seems excessive given the fact that I'm animating a single stroke.
Steps to reproduce:
1. Create a test page with the code that I'm providing
2. Open your OS's task manager and find all Safari's processes
3. Using the mouse, hover over the square and check how the CPU / GPU usage increases
CSS:
.outer {
border-radius: 5px;
position: relative;
width: 300px;
height: 300px;
border: 1px solid gray;
}
.border-path {
width: calc(100% + 10px);
height: calc(100% + 10px);
position: absolute;
top: -5px;
left: -5px;
stroke-width: 5;
stroke-dasharray: 8;
stroke-dashoffset: 1000;
stroke-opacity: 0;
fill: transparent;
}
.outer:hover > .border-path {
stroke: red;
stroke-opacity: 1;
animation: draw 30s linear infinite forwards;
}
@keyframes draw {
to {
stroke-dashoffset: 0;
}
}
HTML:
<div class="outer">
<svg class="border-path">
<rect x="0" y="0" width="100%" height="100%" />
</svg>
</div>
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